Beyond Charted Stars

Navigator's Log

 

<meta />

Lessons from the past week:

 

I'm not as good an astrogator as I thought. Six days from Devaron to the Vorzyd sector? I need to do a lot better if I'm ever going to be making routes instead of flying them.

 

Getting frustrated while using the Force can make things clearer. Work better. I'm convinced that’s why I could find the tunnel entrance.

 

Splitting up the group is a bad idea.

 

Every time I brace myself to ask questions first and stun second, I end up wishing I'd just started shooting to kill.

 

Grenades are excellent.

 

I need to double down on training with this lightsaber thing. Can't be any harder than swinging a stun baton, though I do end up buzzing myself a bit since the blade doesn't weigh anything.

 

Hutts can be Jedi?

 

I've had telepathic vision-like experiences back home – Constancia is full of telepaths and empaths – but this was different. The cold felt real. The cave did too.

 

Two ruined temples on opposite sides of a pit. One's Jedi, one's definitely not. Seems like a duality thing, but what's the opposite of Jedi?

 

I need to get better at reading people. That Trandoshan suckered us. From what Angar said after, sounds like the Trando was a Jedi-hunter working with the Empire. I’ve never been much good at my people's empathy, and I got nothing from him. Could be something about the way he thinks. Could just be that I don't know what I'm doing.

 

Killing stormtroopers and selling their E-11s is a great way to make cash. Use their grenades, take down more, get more guns. Heck, with a few grenades and a bit of backup I could probably take a swing at a patrol boat like the one we ran from back in the Unknowns. Maybe next time we should just let ourselves be boarded, then take a second ship. I'm sure Brask’s friends would pay well for that.

Comments

ArterialMotive

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.